![]() Amadeus can still conjure and slam down boxes and levitate objects, but he cannot create planks or differently-sized crates anymore. While the three heroes retain their main skills from Trine 2, the jump to 3D has simplified their abilities to an unforgivable degree. However, in the pursuit of admittedly gorgeous art direction like this, the gameplay has been cursed. One of our favourite sections was when the heroes were pulled into a book, where the backgrounds were parchment strewn with ink drawings, and transitions occurred with page flips opening to new sections. This serves for some more gorgeous set-pieces, and with the camera smoothly panning around with you, it almost feels like you're watching a 3D animated cartoon fairy tale. ![]() It's commendable to be sure, and now you can actually do this and jump into those beautiful backgrounds and foregrounds with the new, natural layouts of levels. We originally remarked that since Trine 2's environments are designed in 3D, it looks like you could walk down corridors and around obstacles if it weren't a 2D platformer. For the third time, the developer has spared no expenses in going above and beyond its previous titles with cutscenes, more fluid, realistic character animations, and much more. You'll find the same fantastical forests and tropical paradises here that set these games apart from other platformers with grand views, stunning graphical effects and physics, pristine lighting, and insane aesthetic work. What Trine 3 has going for it are the visuals, which have always been a staple of the games that Frozenbyte has produced. ![]() ![]() Needless to say, we jumped on the chance to turn the pages in a new chapter for the series' three heroes with Trine 3: The Artifacts of Power, so with a drastic transition to 3D environments and gameplay, does the series transcend to new levels of wonderment and possibilities or has it veered off the path to unhappy endings? We're sad to report that the latter is true, and in more ways than one. To start on a personal anecdote, this particular editor had the pleasure of playing Trine 2: Complete Story for his first review at Push Square two years ago, and much to our surprise, we were delighted that it was a magical indie title that boasted some of the greatest visuals we'd seen with phenomenal puzzles and platforming to boot.
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